Barry Beckham Posted October 7, 2018 Report Share Posted October 7, 2018 Quote Link to comment Share on other sites More sharing options...
nelson Posted October 7, 2018 Report Share Posted October 7, 2018 Thanks for your generosity and excellent explanation Barry. Kieron Quote Link to comment Share on other sites More sharing options...
wideangle Posted October 7, 2018 Report Share Posted October 7, 2018 Thanks Barry. Makes it very clear. Regards wideangle Quote Link to comment Share on other sites More sharing options...
goddi Posted October 7, 2018 Report Share Posted October 7, 2018 Barry... Answered many questions! Thanks. Gary Quote Link to comment Share on other sites More sharing options...
JudyKay Posted October 8, 2018 Report Share Posted October 8, 2018 That is quite good. Thanks. Quote Link to comment Share on other sites More sharing options...
Barry Beckham Posted October 8, 2018 Author Report Share Posted October 8, 2018 We are in an odd position at the moment with regards tutorials because we know that we may see PTE-10 sometime in the new year. Although the basics of PTE is not likely to change much, people are reluctant to view videos created in one version when a later version is available. Its just how people are, so there isn't a great deal of point in doing much more in PTE-9, although I made a judgement that this was a bit different. Quote Link to comment Share on other sites More sharing options...
jt49 Posted October 8, 2018 Report Share Posted October 8, 2018 Quite a nice demonstration. What I am missing are appropriate examples for custom speed profiles, e.g. accelerated motion but with a smooth stop, and others. BTW: The word linear (though being taken from former PTE versions) is not a good one. In the case called "linear" here, we see a uniform movement, the speed is constant; it is only the distance that grows linearly Quote Link to comment Share on other sites More sharing options...
Barry Beckham Posted October 8, 2018 Author Report Share Posted October 8, 2018 When your trying to teach, the idea is to demonstrate things in small enough sections so they can be understood. The idea is not to demonstrate how clever the one is or Bore people to death However, when I find a use for them I’ll demo them, but I haven’t up to now. Why don’t you do that part, seeing as you have a need Quote Link to comment Share on other sites More sharing options...
jt49 Posted October 9, 2018 Report Share Posted October 9, 2018 23 hours ago, Barry Beckham said: Why don’t you do that part, seeing as you have a need Beside producing AV, I have got involved with two German AV organizations; I organize a judging team for the Challenge 321; and I care for a local PTE user group. So I haven't got the time to produce video tutorials, in particular I do not intend to start a business of that kind Quote Link to comment Share on other sites More sharing options...
Barry Beckham Posted October 9, 2018 Author Report Share Posted October 9, 2018 Well, that’s a relief, I was worried there for a moment Quote Link to comment Share on other sites More sharing options...
Tomcatred55 Posted January 1, 2019 Report Share Posted January 1, 2019 Sorry if I missed it Barry but how do you actually apply these modifiers? I can see the "modifiers" box in Objects and Animation, do I just type in the word "smooth"? Quote Link to comment Share on other sites More sharing options...
davegee Posted January 1, 2019 Report Share Posted January 1, 2019 Click on add modifier: https://docs.picturestoexe.com/en-us/9.0/objectsandanimation_1/animation_tab?s[]=modifier#modifiers DG Quote Link to comment Share on other sites More sharing options...
Tomcatred55 Posted January 1, 2019 Report Share Posted January 1, 2019 Holy cow..... complicated. Thank you though Dave. Quote Link to comment Share on other sites More sharing options...
davegee Posted January 1, 2019 Report Share Posted January 1, 2019 Just choose "Smooth" from the Dropdown Menu. Remember to apply to the First KF in an animation. DG Quote Link to comment Share on other sites More sharing options...
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