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Blur as animation parameter


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I would like to use "dynamic blur" in the same way as the pzr parameters are designed.

Today, blur is per object but it is just "on" or "off".

It would be great if you could change the amount of blur (0 - 100 %) for different objects from keypoint to keypoint.

Would it be possible to extend the "pzr" concept to "pzrb" ?

Ragnar

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