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Shadow for 3D Mode


thedom

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WnSoft announces PicturesToExe Deluxe 6.0

What's new in version 6.0:

+ A new option to Shadow properties window - "Shadow for 3D mode" is added.

Hi,

V6 is available for a long time but I still don't understand the use of this option.

Does anyone know what is the purpose of this option 3D mode (or already used it ?), compared to the "standard" shadow option ?

Thank you for your help.

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Dom,

To see the difference between 3D mode shadow and normal shadow, set some 3D parameters for object (AngleX or AngleY), and set a large shadow distance for it.

The 'normal mode' means the distance between object and its shadow is a flat vector, parallel to the screen plane.

The '3D mode' means the distance between object and its shadow is a 3D vector, parallel to the object plane.

Artem

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Thank you very much for your reply and letting me know what you think. I understand completely that you're very busy with V8 right now.

If I could choose, I would prefer keypoints for shadows first, then uniform shadow which is certainly more specific ;-)

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