-
Posts
8,206 -
Joined
-
Last visited
-
Days Won
12
Everything posted by Lin Evans
-
Hi John, What type music file are you using? If it's not an mp3 this could be the problem. I would take out the music and try different selections one at a time. It sounds like perhaps one of the music files is the culprit. Best regards, Lin
-
On Video Text Effects - Some Tips and Examples
Lin Evans replied to Lin Evans's topic in General Discussion
I really don't know - it "seems" that it would be as easy as with 4.48 since there is already a background gradient and solid, but without knowing how the code is written it's just a wild guess. Best regards, Lin -
On Video Text Effects - Some Tips and Examples
Lin Evans replied to Lin Evans's topic in General Discussion
I output it as an animated GIF to see how it would look, then opend the GIF in ImageReady and exported the individual layers as files set in PTE at 70ms each. I duplicated the first image for image one and for the last and set the display time on that individual image to 4 seconds. Yes, it would be easy enough to do but you can export the animated GIF as "transparent" then do the same with ImageReady or other similar software to have a transparent GIF sequence which could then be overlaid one image at a time on a different background. I suppose it would be easy enough to just "step through" a sequence and export each step as a transparent PNG and do the same thing. Perhaps when Igor gets time he might allow a jpg rather than a "blank" or "gradient" background. This would then make it really easy. Best regards, Lin -
On Video Text Effects - Some Tips and Examples
Lin Evans replied to Lin Evans's topic in General Discussion
Hi Al, I think you would like XARA 3D - it's especially useful with XARA Extreme as well - I use both but hadn't considered using it for PTE since the output for PNG is only a single frame rather than animated, but you can output animated GIF and use Image Ready to sequence the slides back to movie format. It's really an easy program to use and more powerful in many ways than some really expensive tools. It's certainly "quicker" to produce quality output because what you see is what you get and it's in real time. The down side is that there is no provision for using your own jpg backgrounds. There are a wide variety of texture and solid colors can be easily created in any color but it would be nice to export a transparent animated GIF on a background of choice. Perhaps later they may do this - the program's in its sixth version now. I updated my effects to add an XARA opening - about 40 meg: http://www.lin-evans.net/pte/effects2.zip Best regards, Lin -
On Video Text Effects - Some Tips and Examples
Lin Evans replied to Lin Evans's topic in General Discussion
Hi Azmi, Yes, XARA 3D is a very nice program, especially for creating headers and such - it's different in intent and purpose from Wild FX Pro but very useful as well. Thanks for the reminder. Best regards, Lin -
Very few people have issues running version five betas - we have seen thousands of systems throughout the U.S. on which any version five beta produced show plays perfectly. The "complexity" of the program has absolutely nothing to do with issues which have been discussed. Resources on some systems, especially those in parts of Europe have required that shows be built with careful attention to not stressing the capabilities of 32 meg video cards. In the U.S., the vast majority of computers have been able to run all shows which were created with absolutely no issues and the soon to become a staple operating system, Windows Vista, absolutely requires hardware which is more than capable of running the most demanding PTE slideshows. Once a show has been converted to DVD, it doesn't matter about these limited resources on some systems because the shows play on any commercial DVD player as well as on computers. The release version, as you are undoubtedly aware, will have both the old and new graphics engine and on systems which have less than desirable graphics environments the show will still play as PTE shows have always played. There is no other presentation slideshow program available (I have every major presentation slideshow program myself) which I have ever used which offers the high quality, high resolution image capability of PTE. The development has progressed at a very reasonable pace and the developers have been kind enough to let hundreds if not thousands of users use and test the beta products which produce a much more bug-free product than the competition. Have you actually "tried" the beta versions yourself? Have you looked at the extremely detailed and wonderfully animated creations which Jean-Pierre has demonstrated which run perfectly on "any" computer, even Jean-Pierre's own very video challenged 32 meg RAM system? Your fears are unfounded - version five will be the finest presentation slideshow software available at any price for those who want superior performance. None of the "jerky" movement of the competition in pans - bereft of the multiple bugs and issues which plague some of the most popular slideshow programs. Version 5 of PTE will not be "released" as a finished product while it's obviously still a beta product as some of the competition have done with their latest versions. Calling a product a "release" while the developers are still furiously trying to work out bugs and issues and thus releasing numerous "patches" in a very short period after the release announcement is nothing more than a marketing ploy which is not making a number of users very happy right now. Take heart that version five is very nearly a finished product and take confidence that when it's released it will qualify as a "release" product, not a late beta masquerading as a release product. Best regards, Lin
-
On Video Text Effects - Some Tips and Examples
Lin Evans replied to Lin Evans's topic in General Discussion
Yes, there is an amazing amount which can be done with the programming capabilities that exist. Of course the external software designed for specific tasks such as animated text creation make it ever so much easier to have really sophisticated and fancy text effects. The two I chose for this demo are very elementary compared to the many hundreds available which are truly amazing. There are nearly an infinite number of effects which can quickly be generated and used in PTE. Each effect can be modified by a number of parameters including the use of any resident fonts on the computer, fill colors, outlines, variable letter and line space and delay, reverse text display, etc. The ability of PTE to display sequential images at high frame rates gives it abilities beyond simply dropping in a low resolution video clip. With its high resolution capabilities, high resolution video output can be simulated which opens a whole new array of opportunity. Best regards, Lin Hi Tom, There are great opportunities for some very sophisticates shows. This tool (PTE) actually surpasses many of the older animation generation of software I've used over the years and it's not really designed specifically for that purpose. Neat goldfish video! Lin -
On Video Text Effects - Some Tips and Examples
Lin Evans replied to Lin Evans's topic in General Discussion
It would be a great addition, but probably very time consuming to create all the effects possible with dedicated software. It will be nice just to be able to manipulate text and comments created solely in P2E without having to resort to Photoshop, etc. Best regards, Lin -
I've modified my "Effects" demo a bit to include some video text effects both at the start of the slideshow and as "credits" at the end. Doing this increases the overall size of the show - actually more than doubles the size so there are some disadvantages, but there are some amazing effects which can be used which are not feasible to create with PNG and Photoshop. I use a product called Wildform Wild FX Pro which has some amazing abilities to animate text. The output can be ported to Flash SWF, AVI, MOV, MPEG4 and even sequenced still images (which is what I do with it for PTE). PicturesToExe has an amazing ability to sequence still images with quite sufficient frame speed to emulate high quality video. I used a 50ms per frame rate for these which were created with a 15 fps rate in Wild FX Pro. There are well over 400 different text effects with Wild FX Pro and these are great for opening sequences or credits. Obviously, one can't use them easily on background images without a video editor, but this doesn't diminish their value for effects. On tip for the user is that if your output sequence has some dead time, that is you have the same text appear for several seconds, it's beneficial to remove those frames and simply apply a custom time and effect to a single frame. Remember, if you are exporting 30 frames per second and you have a non changing slide which occupies 10 seconds of time - such as a credit which stays to be read for some extended period - you can save many megabytes of space by simply keeping only one frame and tossing the rest. Ten seconds of video equals 300 png or jpg images each with a reasonable file size. So throwing away 300 and substituting a custom time of 10 seconds in PTE for one of these frames means a savings of maybe 20 megabytes or so. Anyway, for those interested here's a sample link to a zipped executable - about 34 meg..... http://www.lin-evans.net/pte/effects2.zip Best regards, Lin
-
Actually, using the yet to be introduced (run external code) via Granot's accessory or by doing as Al suggested, converting to an AVI then editing in a video editing program you can achieve what you want to do. I'm not absolutely certain of this, but I "think" the reason it's very difficult to simply drop in a video file then create an executable or DVD revolves around the very featue which sets PTE apart from the rest of the presentation slideshow software - hardware rendering. Hardware rendering gives very high quality and very high resolution potential to an executable slideshow. Other slideshow software user software rendering and actually everything is rendered at DVD quality then for executable code the lower resolution images are interpolated to screen display dimensions which are often much higher in pixel count than the original rendering. There are several technical issues which need to be addressed before simply being able to drop in an AVG or such and seamlessly continue with the creation of a show. AVI or MPEG files are huge in terms of storage space compared to executable files. If you look at the size of the little AVI files which come from your still camera you will find that just a few moments of video/audio recording eats up a tremendous amount of memory. Then there is that issue of image quality and not having a huge jump in visible quality between the video portion and animated still portion. If you want to incorporate video into your present shows, it might be best to use one of the software programs for this which do software rendering. This will adversely affect the quality of your still images, but is still the most expedient way to accomplish what you want to do. Proshow Gold (Photodex) is a reasonably priced product which does an excellent job with this and you can simply drop in "most" AVI clips and continue on with your show. You "could" do it as Al suggests with PTE, but then you are lowering your overall quality to the level of the DVD. The bottom line is that no one product does it all. PTE has by far the greatest image quality, smoothest and most flexible animation capability and many other superior features, but for simply dropping in snippets of video code and continuing seamlessly with your slideshow Proshow Gold is my personal choice. Though I seldom use Proshow Gold any more, in this one area it has right now the decided edge and there's nothing wrong with using more than one product. Personally I use PTE, PSG, Vegas Video, Memories On TV, MediaShow and several other slideshow programs. I normally would not recommend a different product on a forum dedicated to my favorite software, PTE, but in your case you can do exactly what you want to do right now without the hassle of jumping through hoops by just using it for those cases where you want to drop in video. Best regards, Lin
-
Hi Geoff, Possibly, there are numerous ways to create a rain effect, but what I've done here is use a very nice freeware program to output a jpg file sequence which is loaded into pte and sequenced at a 50ms per image rate. You may just want to download and try the software. The up side is that you can do both reflections in water or ripples as from drops or rain or snow or any combination. You can adjust the amount of rain or snow, the length, brightness, position where it lands,etc., etc. The down side is that you must run a sequence and this makes it very difficult to do transitions or include text, etc., unless you have either lots of patience or a good video editor such as Vegas Movie Maker. You "can" animate and do captions, labels, etc., manually frame by frame, but it's terribly tedious so as good as the effects are, it may not be the "best" way to do these things unless you really want to work. Even to add text or other effects with a good video editor, you would export an AVI or MPEG file then you would have to use a decompiler to break the video back into still frames to import back into PTE. I have all these tools so it's easier for me to do these things, but I think the approach theDom is using may ultimately be the more versatile for quick slideshows. Of course you can't get the nice ripple or puddle effects that way, but for pure rain effects it may prove to be the superior method because it's much faster to animate a few PNG files than to tinker with hundreds of still jpg's. Still putting in sequential jpgs is better by far in terms of image quality to dropping in video clips and it's also much smaller in terms of code. It only takes about 60 images to create the ripple and rain effect then these are repeated many times. By doing it this way the overhead in terms of an executable is much, much smaller than if an AVI or MPEG clip were able to be dropped into PTE. Anyway here's a link to the software. You may want to try it - also you might want to try the free Morphing software from the same site. http://xiberpix.homestead.com/SqirlzReflect.html Best regards, Lin
-
Beautiful effect Igor - maybe a very fast Seagull sailing by would be nice too! Best regards, Lin
-
Hi Al, That was essentially what I was doing but I discovered that about 1/10th second is the ideal "pulse" time depending on the intensity of rain, etc. So I spaced the keypoints every quarter second then changed the time incremented by 100 to get the 1/10th second.. I have to set opacity to zero on every other frame so changing the keypoint timing was just another step but it would be so much quicker if I could have simply typed in 100 for an incremental value, loaded the timeline with the keypoints the just clilcked the > and placed zero at every other keypoint. I think having an option of setting the keypoint timings for the + key might be quite useful for doing these animations. Of course the majority of people who use the program probably have little interest in its animation ability - sort of a niche interest area - but it's such a powerful environment it's fun to play. Best regards, Lin LOL - I've already managed to do some major damage to my pickup truck by accidentally sliding into one of my brick columns holding the chain link fence in front of my house. I figure about $2500 between the truck, masonery work and such so I'm just going to quit trying until this thing completely blows over. It took Sherry and me 4 hours to dig the truck out so we could get it back on the driveway and it's a 3/4 ton 4x4 with lots of ground clearance and a big V10 and locking differential so it doesn't get stuck easily. It's going to be fun seeing how this program evolves - it's just so much better than the competition and much easier to work with for finely tuned animations. Best regards, Lin
-
In trying to create some effects which require turning on and off a PNG file extremely quickly, it became apparent that one feature which might be added in future PTE versions would be the ability to choose a timing for the addition of new keypoints. Right now when you set a custom time for a slide then click on the first keypoint and then click the + key the program inserts keypoints at approximately every half second (actually just a tiny bit slower than an half second). So, if you have a time for a slide set to 1000 (one second) the pte inserts a single keypoint at 550. This is a great feature, but not flexible enough for some effects which would be possible to create. Let me explain. I looked at theDom's excellent rain demo and the first thing which struck me was that with a wet pavement, there should be multiple tiny "splashes" as the rain drops impact the pavement to make the scene realistic. This can be done by creating a combination of black and white "noise" and using a PNG mask to confine the area of the effect to the wet pavement. But to make it realistic, the "splashes" must be random and turned on an off in extremely quick sequences. PTE can do this, but it's exceedingly difficult to physically move a keypoint 1/10th second from the preceeding one. Of course one can do it by typing in the numbers to turn on and off opacity but this gets extremely tedious. The one half second period is far too long for a realistic effect so I began thinking that the ability for the user to type in a time period for the timing between keypoints and have the + sign automatically select this typed time for the interval would be a very powerful feature.This would allow the user to create effects such as Jean-Pierre used for turning on and off the Christmas Tree blinking lights but would make it much easier to achieve a "random" effect and greatly speed up the creation of a slideshow using these specialized effects. So my request for a future version would be for the user to be able to type in a time value which would be implemented when clicking on the + to add keypoints. Best regards, Lin
-
Hi Volker, As the Dom said, this feature only appears on version 5 which is now in late beta but available for you to use. Download the beta from the forum you are in on the second link from the very top.In the beta of version 5 you will find this feature as well as the ability to zoom, pan, rotate, adjust opacity, use multiple layers, etc. Best regards, Lin
-
Assuming you know already to go to the Advanced Settings menu.....substitute your own pixel dimensions for the original then do as explained below: In Irfanview simply find the top left coordinate for X (horizontal axis) and Y (vertical axis). Find the original pixel dimensions of your file. In the case of wanting to make a 12x10 into an 8x10 you need to crop one inch on the horizontal axis off each side. So let's say the original dimensions were 2160x1440. You divide 2160 by 12 to determine how many pixels per inch on the horizontal or X axis exist. That gives you 180 ppi. You then place 180 in the X axis block and set the value for Y to zero. Check the "Crop" box in the Advanced options, put a dot in "top left" and the values 180 and 0 in their respective places. Next you need to subtract an inch on each side of the X axis so you subtract 180 from 2160 twice leaving 1800 as the value to place in the Width space. Since you don't want to change the height, place the original 1440 value in the height space. Be sure you have a folder assigned to receive the cropped files. If you want them resized you can do it simultaneously by giving the dimensions to Irfanview in the appropriate place in advanced settings. click on start... That's it\ Lin Lin
-
HI DAB, Once you have the PNG file created - or several different PNG files, depending on the appearance of the snow you are looking for, you place the first at the begining of your slideshow in the Objects and Animations screen on its own layer above the slide you wish the effect to be seen on. Position the rectangle representing the snow PNG so that the bottom of the PNG rectangle just goes beyond the bottom of the image in the backgound (your slide image). Be sure you expand the size of the snow PNG with the zoom or pull the green handles so that it completely covers the area of the image it appears over. Select the snow PNG and place a keypoint at the end of the timeline then pull the rectangle representing the Snow PNG down. The further you pull the rectangle down, the faster the snow will appear to fall because you are moving the "snow" a greater distance in the same time frame referenced between the begining and ending keypoint. The larger (zoom) you make the Snow PNG rectangle, the larger and softer appearing the snow flakes. Now to get a realistic effect, add the same (or a different) snow PNG again on its own layer just as you did the first one, but this time position it at an angle of perhaps 15 degrees or so. Create another keypoint at the end of the time line for this second PNG and drag down the rectangle at the 15 degree angle rather than straight down. Perhaps make the size of the second and first PNG rectangles different with the zoom, and make the second one travel a different distance than the first. You may yet place another copy of the PNG at yet another angle and make it's descent yet a different speed. By varying the angle, speed and intensity of the snow PNG's with the Opacity feature, You can achieve different effects which mirror what you might see in a real snow scenario. To get a blowing snow effect in sync with perhaps a wind sound as I did in the Storm Coming example, use a very fine snow PNG and move it horizontally across all or part of the image and to make it disappear as you would expect in a real scenario when the wind dies, move it all the way off the image. To make a horizontal snow PNG you will want to "feather" the edges of the PNG file. You do this when you are creating the PNG by using less opacity on the eraser tool on the edges than in the center. I will try to show the differences in another Flash Tutorial, but probably will have to place and executable along with the Flash show to demonstrate the motion effects themselves. I'm still working out a way to demonstrate this effectively without too many complications. Best regards, Lin
-
Hi David, Yes, lots of possibilities for future tweaks - I suspect once the release is out Igor will start working with scaling and such. I was in Wales about 7 years ago. I told my wife I wanted to look up some of my relatives so got the phone book for Cardiff - LOL - half of it was "Evans" so I had to give up that idea.... Maybe some day I'll get some time to research it. Seven Evans brothers came to the U.S. and settled in KY and IL. One of these was my great, grandfather. They scattered about and our side ended up in Colorado, Kentucky and Missouri but I really don't know much of our history beyond my grandfather who ended up in Missouri and died young. Best regards, Lin
-
Hi Dave, Just one observation. PTE does have a choice of "actual pixels". When you go to Project Options, Screen then check the Disable Scaling, you get the actual pixel dimensions. Best regards, Lin
-
See above: Best regards, Lin The danged wind is blowing a blizzard tonight again and more drifts have completely covered all my shoveling - HA! Actually a nice soft snow as in the demo doesn't need the wind noise, but we do get lots of wind noise lately with out snow... I'm working on sending it all NORTH - LOL. Beat regards, Lin
-
Effects demo - rain & snow, etc.... http://www.lin-evans.net/pte/effects.zip Lin
-
Hi Dom, This one may hold more promise for what we want to achieve, but it requires running a sequence of jpg's rather than creating a PNG directly. That presents issues as well - not an easy one to resolve. http://xiberpix.homestead.com/SqirlzReflect.html Best regards, Lin
-
Hi Ken, I haven't kept the links except for one: http://xiberpix.homestead.com/SqirlzReflect.html This one is most promising so far, but the rest haven't helped. Most create a rain effect for a given image but what I'm looking for is a rain effect which can be used independently of a particular image such as the snow PNG files I've created. Lin
-
Hi Ken, The link say's 8s but the actual installation says 8r - I have the same problem so don't know if it's really 8s but Igor forgot to change the designator or what.... Lin
-
positioning objects for different resolution screens
Lin Evans replied to El*Pea's topic in General Discussion
I believe this will be implemented when version 5 has all the features added and version 5.0 is released. (perhaps two to three months) Right now there is no way to control the position of the object when screen resolution is different. Lin