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goddi

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Posts posted by goddi

  1. Hi Gary,

    Highlight the first object then click on the "Properties" tab and rename it - do this for each and just give the the shortened names like a1, a2, b1, b2, etc. Then you know which is which.

    Click on any one of the renamed objects from the Objects and Animation screen then right click your mouse and choose "Order" then "bring to front" . Once you have the object brought to front "and" have one or the keypoints for it highlighted, you can resize or move it accordingly. Just do this sequentially for each object and eventually you will have all actions set as you like.

    Best regards,

    Lin

    Lin... Yes, I see how to rename the images, now. I think you really have to do this as you add the images because it is not that easy to detect which image is which. I have also found that if you toggle the 'blur' choice on and off, you can double check that that is the image you are renaming.

    But I am not too successful on changing the 'Order' and highlighting a keypoint. When I highlight a keypoint, all the images are moving. I could not get it to allow resizing. The images just stayed 'glued' together. I'll have to take a break and work on it some more. I might have created my puzzle a bit different than yours so it might not be reacting the same as yours does.

    But thanks...I am inching along. Gary

  2. Works perfectly! Congrats - the first one is always the most difficult. Once you grasp that you just run the action then open the file in ImageReady and export as separate files ...

    Best regards,

    Lin

    Lin... Thanks, but your puzzle is much more creative. The Photoshop part was the easy part... :D I don't know how you got all the parts spinning around all at the same time. With my 'technique', I had to add in all the previous pieces to each piece's annimation. For example, for the 5th piece on the top row, I had to copy in pieces 1 - 4, and then animate the 5th piece. For the 6th piece, I had to add in pieces 1-5, and then animate the 6th piece. I really don't have a good understanding of an easier way of doing it but....at least I got something done. I hope the manual will be 'good for dummies'.

    Thank... Gary

  3. Lin.... Yikes....!!!! I don't know how I did this but I finally got something to look like a puzzle with animaition. Was a good learning exercise. It is rough but my head was about to explode until I finally got the hang of it...sort of. Thanks for the push!!! Gary

    Added.... I thought I could attach the .exe file but not having much luck... Is it possible???

    Let me see if this works... http://mysite.verizon.net/goddi1/birdpuzzle.zip

  4. O.K., I couldn't resist - I added a little music - play it through twice for best ending effect.... LOL :unsure:

    Lin... It worked just fine on my PC. Neat stuff!!! In fact, I was trying to do a similar 'puzzle' last week but I could not figure out how to 'cut up' an image without going completely crazy. Can you tell us what software or method you used to create the puzzle pieces???

    Thanks... Gary

  5. Gary,

    Don't give up - it's complicated, but after working with it for a while, you will "get the hang of it" as they say...

    Al.... Thanks for your patience. I am now smiling because I now got "the hang of it". I played around with a show with just one slide, added slides, and poked around using your instructions. I am always amazed that someone can write a program that includes stuff that I didn't even know that I would want to do. I think that is what makes it difficult sometimes to understand what some functions do. It is like someone trying to teach me new words but I have never seen what the words really represent. It takes a great leap...at least for me. Thanks... Gary :)

  6. However, Gary, you raise a good point.

    I usually forget how many edits I make by the time I'm done, and so simply "undoing" does not give me everything I need, as I don't know how many times to click "undo". It would be nice, as you mentioned, to have the "x" return to the main window without any of the changes (just like it does in the main timeline), and have another button marked "OK" to accept the changes.

    Conversely, it would be ok to have an additional button that would undo all of the changes, not just the latest one.

    Al... It is really facinating to me that I can have a murky thought in the back of my head that needs to be clarified...and then someone puts some light on the thought and makes it clear and concise before and better than I did. Yes, that is exactly what was bouncing around my head. Thanks... Gary

  7. That is a great demo. Thanks very much for sharing it.

    I have a general question, though, that might help me understand how to get an understanding how you did this.

    When I fiddle around and move around some of the Keypoints to see what would happen, is there anyway to "Cancel" what I just did and return back to the original settings? I find that when I hit the "x", I have to close the program without saving. Don't see any way to just "Cancel." It would be nice to be able to just "Cancel" any changes made in "Objects and Annimation". Is there a way???

    Thanks... Gary

  8. Gary,

    If you de-select "View / Auto adding of new transition points ... " in the Timeline window, then you can add slides to the slide list without having their transitions displayed on the timeline. However, even if the slide were added to the timeline, it wouldn't necessarily be arranged so that all slides were equi-spaced, particularly if you had already manually rearranged the existing ones.

    "Arrange all points" doesn't change the length of any transitions - just the spacing between the transition points on the timeline.

    Hope this doesn't confuse an already tricky subject any more than it is already. :)

    Thanks, Al, I now, I think, get your second point on "Arrange All Points."

    However, when I de-select "View / Auto adding of new transition points ... " in the Timeline window, and add a slide to the slidelist, the new slide and its transition effect DOES display in the timeline. Obviously, I am missing something. But for now, I will just stay away from these choices. I don't think I am creative enough to dabble with these 'esoteric' commands.... :blink:

    Thanks much, Gary

  9. Gary,

    The difference is that if you have extra slides on the slide list, and have not yet added transitions to them on the timeline, "Arrange all points" will spread those slides represented on the timeline already, whereas "Add arranged points" will first add the additional slides to the timeline, and then spread them all evenly.

    Al, I feel I should be writing 100 times on the blackboard that "I am dense". However, I confess that I still do not grasp the difference between these 2 choices or when/why I should use them.

    1- You stated "The difference is that if you have extra slides on the slide list, and have not yet added transitions to them on the timeline,...".

    How can there be 'extra' slides with no transitions? When I put slides in the Slide List, the transitions I chose from the Project Options/Effects, usually the Fade In/Out, have already been applied to all the slides in the Slide List and the Timeline.

    To test this, I changed the Effects for one slide from "Fade In/Out" to "Quick (no transition effect)." Then I chose "Arrange All Points" but the transition for that slide in the Timeline did not get change from "Quick" to "Fade..." as I thought it would. Since that slide was already "spread", I assume the only thing that "Arrange All Points" would do would change the transition from "Quick" to "Fade". But it did not.

    2- You stated ""Add Arranged Points" will first add the additional slides to the timeline, and then spread them all evenly...".

    When I add a new slide to the Slide List, it is automatically added to the Timeline with its transition, without any need for "Add Arranged Points". I assumed that, in para. 4.7.1, in Jeff Evan's PDF, the "Auto Adding of Transition Points" has to be deselected for this to occur. However, when I deselected "Auto Adding of Transition Points" , and then added a new slide to the Slide List, the image automatically appeared in the Timeline with the Fade In/Out transition. So I still don't see what "Add Arranged Points" is supposed to do.

    Apologies for beating a dead horse. Gary...

  10. Jeff.... Thanks so much for your reply and the PDF instructions. I have read them and they helped quite a bit. The thing that still puzzles me a little is the differences between: Add Arrange Points and Arrange All Points. It seems that both, whether the delete all points or not, will "add at equal intervals over the length of the music files." I am still missing something here, but I am way ahead of where I was. The PDF instructions were great. Thanks... Gary

  11. I have been using the pre-Beta versions for some time now but have been intimidated by the Timeline function. I have always used the Sync to Music because I never have been able to understand what the heck I was doing with the Timeline. But now, I feel I had better get a grip on the pre-Beta version's Timeline before I get serious with the more involved Beta version with its animation. So here are a few questions that, I hope, the answers will get me on the right track and clear up some of my confusion.

    1- When I open the Timeline, the “Automatic synchronization” button is selected. However, when I hit “Play”, the selection moves to the “Customize synchronization” .button. If I reselect either “Not synchronized” or “Automatic synchronization”, the “Customize synchronization” gets automatically reselected. Why do we have the “Not synchronized” or “Automatic synchronization” choices when they cannot be reselected?

    2- When I first get into the Timeline, no Timed Points show up. So I go into the “Timed Points” and click on the “Add Arranged Points.” Then all the transition points show up spaced as expected to the length of the music. Why don’t they just show up automatically without have to go through these steps? I feel that I might be missing something else that I can or should do other than click on “Add Arranged Points”. What am I missing???

    3- I see many really interesting slideshows that are more than just sync’d to music. I see shows that are timed to the beat of the music. So my question is if I want, say, to have the first part of my show to be timed to the beat of some music, then the remaining slides just spaced out evenly to the remaining length of the music, can I choose “Synchronize slideshow to music duration” but then go into the Timeline to choose certain slides independently to be timed to music?

    I’d appreciate it someone could clue me in on the philosophy of using the Timeline so I can get more creative. It seems to me that I should first choose "Sync to music", then go into the Timeline to, say, move images closer together to match the beat of the music. But then there is lots of music left at the end with no images being shown, just music. So the choice would be to add images to fill in the music space or edit down the music's length in Audacity. It this what is normally done or am I really off the mark??? Thanks… Gary

  12. But I did get a Memory Leak...

    (This test doesn't have memory leaks. Please don't test this moment.)

    I ran the PteShow_H.exe for about a minute and it came up with a memory leak the first of 3 tries. You said it doesn't have memory leaks, so I am not sure what this would tell you. Everything else looked great.

    Gary

  13. In beta #2 we fixed problem with "Complonar vector" message.

    It's impossible (technically) to resize zero size object.

    Oooppsss, I thought I had installed the Beta#2. I just installed it and, yes, did not get the error message. I agree and now understand that, technically, one can not resize an object Zoomed to zero. I just thought that might get someone into scratching their heads a bit wondering what happened, if they, like me, just accidentally entered "0". Maybe, the "Image" in the Object window could turn red, or something, as a warning, when it is Zoomed to "0"....?

    Just a thought... Gary

  14. You can select such objects with 0 value of Zoom usign Objects Tree (right-bottom part of the window in Visual editor)

    Igor... Yes, I understand that you can select object. But even if it is 'selected', I can not grab the handles of the object and resize it as you might expect. I have to go into the Zoom windows and enter a value >0. When I did initially enter a "0" in the Zoom windows, an error message popped up..."Complanar Vectors in Basis....".

    Gary

  15. I mentioned a problem I had with 5Beta in another topic but I think it got buried in with other responses. Since it did not get any response, I would like to bring it up again to see if it really is a problem or not.

    What happened is that I entered "0" into the Zoom entry windows to see what would happen. The image shrunk to a small green retangle as expected. Normally you can grab on the handles of the image and resize it. However, I could not 'retrieve' the image. I could not grab any of the 'handles' around the little green rectangle that represents what is left of the image. The only way I could get the image back to visible size is to type in a Zoom value >0 or some number into the Zoom setting windows. It took me a while to figure this out.

    Gary

  16. I've always found it necessary to have both lines. I don't know the inside information on why of this, but I think best to leave the icon line even if you don't have an icon. What works well for me is: (by the way it's a zero after the comma)

    open=menu.exe

    icon=menu.exe,0

    for running an executable without an icon.

    Best regards,

    Lin

    Lin.... You are goldmine for information. Thanks much... Gary

  17. You need a menu which comes up with the autorun...

    Lin

    Lin.... Just a clarification, if I may ask you. I have tried to create the autorun.inf file WITHOUT the icon line. It never seemed to work. It would just open the directory of the CD, not start the PTE file. So I tried again recently and included the icon line and it worked just fine. My question is: do we really need to have the icon line in the autorun statement or was it just me doing something else incorrectly. Just curious. The statement below worked well.

    [autorun]

    open=menu.exe

    icon=CD_Rom.ico

    Gary

  18. After we changed time of a slide (e.g. from 4 seconds to 7 seconds), we can't proportionally changes positions of keypoints. Because we don't know old time for moving keypoints.

    It's necessary to do it at same time at one call: change time of slide + change times of keypoints.

    Because of this:

    - Or automatical changing of keypoints when we change time of slides.

    - Or special window in Visual editor via button (to change time of current slide and proportionally move keypoints of objects on this slide).

    I can't resolve this dilemma already several months.

    Igor.... I understand. I am greatful that you are listening in and looking at the 'problem'. Much appreciated.

    Gary

  19. This becomes a little difficult to know if we are all understanding the same thing. :) Al's logic I think is agreeable. I think maybe Igor, the most clear way to have it is : Have the button do only one thing. Do not have the button open a window. Just have the buttn evenly space the keypoints that are on the timeline at the moment the button is pushed. Then the timeline and project settings and all are not confused nor is the priority of user actions. Does that make sense to everyone? I think the "spacing button", while potentially useful, should not be a major event in the heirarchy on each slide.

    LumenLux... Yes, I think you are saying more clearly what is in the back of my mind...one button for the timeline of the particular slide that has more than one Keypoint in it. Push the button and the Keypoints space out or in proportionally to where they were, based upon the new amount of time.

    Gary

  20. Gary,

    You likely shrunk the slide down to where you can't expand it with the mouse. Highlight the particular image by clicking on the appropriate image name in the bottom right section of the window, click on the little rectangle for one of the keypoints on the timeline in order to highlight it, and then manually adjust one of the "Zoom" values in the right-hand section of the window to 100%. (Adjusting the horizontal value will automatically adjust the vertical value to the same number). You should see your image object expand out to it's maximum size....

    Al, I tried your suggestion but it did not work. However, I see what I did. I actually went into both Zoom entry windows and typed in "0" to see what would happen. The image shrunk to zero. This might be a little bug that Igor might want to fix. You can not 'retrieve' the image like you mentioned. You cannot grab any of the 'handles' around the little green rectangle that represents what is left of the image. The only way to get the image back to visible size is to re-type "100" or some number into the Zoom setting windows.

    Gary

  21. Just had another thought as to what I am trying to explain. I have read Replies from other and sometimes I can not quite follow what their point is....my fault not theirs. I think I might be on a little different wavelength. But anyway...my thought is that there can be a button that will adjust all of the Keypoints proportionally across the amount of duration we give to that slide (in the Customize Slide/Duration of Slide For...). This would be similar to how it is now when you add or remove music from the slide show, all the slides adjust proportionally. Make sense....? or not???

    Thanks... Gary

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