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Posts posted by tom95521
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Very nice. What software did you use to create the normal map?
Tom
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Good news. I updated my Mac mini M1 today. I have been testing PTE 10 and 11. I have not found any problems. Everything appears to be working perfectly.
Tom
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I have not had the problem since the update so I would say it is solved.
Thanks,
Tom -
Test style with displacement map. The reflection is not correct. Probably needs to be inside another mask. Just a concept. Feel free to improve.
Water Normal Map from here.
Updated Lake.ptestyle with improved reflection, clouds, and wave direction changed to be more realistic.
Tom
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Does anyone have experience with a Ryzen 7 5700G computer or USB touchscreen monitors? Any problems and do they work well together? This would be a 1920x1080 touchscreen monitor, not 4K. Not for me, but for my wife. Not a multimedia content creator.
Thanks,
Tom -
I'm still mad at Symantec for buying Sygate back in 2005 (my favorite software firewall) and dropping it after purchase to avoid competing with their own product. That was a great firewall program for Windows at the time.
Tom
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Thanks. Lens replacement is relatively safe and quick procedure. I am not worried. Displacement mapping reminds me of bending light like lens refraction.
Tom
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Hi Denis,
I hope Igor adds these transitions you created to PTE. They are really good. Mine are okay but not quite perfect. I'm scheduled to get refraction correction/lens replacement surgery (Alcon Vivity) and hope it will improve my vision.
Thanks,
Tom- 1
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Hi Denis,
I updated PTE to Beta 2 and the transitions imported just fine. I must pay more attention to updates in the future. Great transitions.
Thanks,
Tom -
I can see the image files if I change the extension to .zip and decompress. Probably something about my system. I will check again after Beta 3.
Thanks,
Tom -
It's still not working for me. Maybe if you post project zip it would be included or I will wait for Beta 3 to fix the bug.
Thanks,
Tom -
Hi Denis,
I am having trouble using the transitions. I have 2 files that are 0 bytes. They are onde30 and test30.
Thanks,
Tom -
I have fixed the rain shift problem (in all the transitions) due to incorrect opacity values and displacement map strength.
I also experimented with water transition based on filter forge tropical water bump map. There are 3 variations.
From mild
1 x 100 = 1 cycle with strength 100
To strong
7 x 300 = 7 cycles with strength 300
There are also 3 extra versions that have x 360 for rotation of normal maps for strange effect.Thanks,
Tom- 1
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Cool.
Thanks,
Tom -
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2 hours ago, Igor said:
Tom, can you include your transition for V11?
Yes. Of course you can use anything I post. I hope you can improve upon the basic concept.
Thanks,
Tom- 3
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11 hours ago, Igor said:
Tom,
This transition with all variants look very good. Thanks!
Can you try to avoid appearing of a grey screen when the transition is being applied to the first slide?
P.S. "Rain" options slightly shift a picture.
Today is my farming day but I will look into this when I return. I think I added a neutral grey (RGB 128) behind the slides because when cross fading between slides it appeared darker than either slide. I think I can fix the problems.
Thanks,
TomUpdate: I now keep slide 2 at 100% opacity to fix the cross fade. I think this solves the problem and how the PTE dissolve transition works. I have not found the problem with rain transitions so far.
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Latest version. So many variations possible. I used a spiral 2K jpeg normal map displacement image. I will keep playing in my spare time.
Tom
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First attempt needs work. I think the normal map displacement is reversing so I tried to emulate by using 2 normal maps and oscillating opacity 50 percent out of phase.
Tom
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Hi Igor,
I had forgotten about those transitions. My first thought is I think I will need to add an opacity mask to see the second slide in the displacement spiral. The curved wave front displacement should be easier. I did not think about saving size on mask but it's easy to change to jpeg.
I will see what I can do and maybe others wish to play with the idea. I am not an expert, that is for sure.
Thanks,
Tom- 1
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Here is my last version I think. On to other projects. Various number of ripple spirals and 3 random location versions. I like it when the ripple patterns touch each other and create new distortions.
Tom
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Thanks everyone. Maybe Igor will add a displacement transition. This was only an experiment testing normal maps. I might make another version with random drops. Feel free to improve on the transition. and post.
Tom
Only 1 random option, not finished.
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I like displacement maps. They are very powerful but will take some time to learn how to create the custom masks. I created a simple spiral object in BoxySVG and then converted using https://cpetry.github.io/NormalMap-Online/
Tom
1,2, or 4 ripple transitions.
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Sway style for PTE Av Studio V11
in Styles & Templates
Posted
Hi Pascal,
Very nice!
Tom