Tauratinzwe Posted December 12, 2021 Report Posted December 12, 2021 I'd like to be able to use blend modes to overlay images and videos onto other images. Any hope of this sneaking into an upcoming version? 1 Quote
jkb Posted December 12, 2021 Report Posted December 12, 2021 Agree this could be useful as it does give different effects to just reducing the Opacity. Jill 1 Quote
jt49 Posted December 12, 2021 Report Posted December 12, 2021 It really would be nice if PTE would offer the blending modes that we all know from Photoshop (Add, Multiply, Overlay, Screen, Hard Light, ...). This feature has been asked for several times, e.g. here. Perhaps, some day it may happen .... 1 Quote
nelson Posted July 16, 2024 Report Posted July 16, 2024 Is there any chance this may be implemented in version 12? I am working on projects where this would be very useful. Kieron 1 Quote
Aleina Show Posted July 16, 2024 Report Posted July 16, 2024 I agree that this would be a very useful feature. 1 Quote
Igor Posted 7 hours ago Report Posted 7 hours ago Hi, What if we implement the Blend effect as a new mode of a Mask container? A. Simple example: you place one image in the "Stencil" and another in the "Content", and the Mask container blends both images using Multiply, Screen, Add or another mode. One Mask container can use only one kind of Blend mode. B. Or you expect to see Blend mode as a parameter of an Image object or Video object? Without any Mask container. We found that last Option B sometimes doesn't produce the correct visual result when working with blurred images or objects with nested opacity mode, where the objects partially overlap (but don't completely overlap). This is because such objects are rendered independently. Quote
Igor Posted 5 hours ago Report Posted 5 hours ago Here is a screenshot for Option B (Blend Mode for individual image object). If a parent image has Nested opacity mode (or Blur/Unsharp mode), Blend mode for a child image will look partially incorrectly. Because objects with Nested opacity or Blur are being rendered independently from the main scene and then the result inserted into the slide. In other words, Blend mode will work correctly only images placed without Blur or Nested opacity modes. Quote
jkb Posted 5 hours ago Report Posted 5 hours ago Hi Igor, Either option would work for me. With A. will you still have a Mask shape? Circle/Square etc? Or would it just be an image acting as the Stencil? I use Masks a lot to merge images or with the same image to remove unwanted parts. To have Blend Modes would be really useful Jill I think that usually I would only want to Blend a part of an image, so would be using Masks anyway Quote
Igor Posted 3 hours ago Report Posted 3 hours ago Jill, For option A it means the Mask container where image(s) acting as the Stencil for color blending with Content. In other words, Stencil object(s) will not cut unwanted parts of Mask content (no opacity masking mode). Only color blending between pictures/videos in Content and Stencil (according Blend mode "Multiply" or "Screen" or "Add", etc.) So need to choose between option A and option B... or find something else. Quote
jkb Posted 1 hour ago Report Posted 1 hour ago 1 hour ago, Igor said: For option A it means the Mask container where image(s) acting as the Stencil for color blending with Content Could this then be placed inside another Mask? It is a long time since I have used Blend modes, I do all of my photo editing inside PTE & have not used Photoshop for several years. But it would be good to have them within PTE. As long as we can still use Masks within Masks then I think either option will work ok. Jill Quote
jt49 Posted 1 hour ago Report Posted 1 hour ago In my opinion, PTE shoul behave in a similar way as Photoshop (PS). In PTE we have nested structures using the Parent-Child-Construction. In PS we obtain nested structures of layers using (nested) Groups, and we have a kind of correspondence between the PTE-Parent-Objects and particular PS-Groups. It seems to me that PTE could use the PS blending mechanism. Regarding blending, groups of PS seem to be rendered independently if you avoid "Pass through". Furthermore, blending of parent objects in PTE and blending of the corresponding groups in PS should be the same. Perhaps, as a first step, you may study the situation where all groups and all parent objects have mode "Normal". Applying this method to your example above, Img2 would be multiplied with Img1 (overlapping parts) inside the Parent-Child-Group, but not with the black background image. It would just cover the background, provided that the blending mode of Img1 is "Normal". Quote
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