Jump to content
WnSoft Forums

jt49

Members
  • Posts

    1,131
  • Joined

  • Days Won

    1

Profile Information

  • Gender
    Male
  • Location
    M√ľnchen

Recent Profile Visitors

3,688 profile views

jt49's Achievements

Advanced Member

Advanced Member (6/6)

  1. A rather simple style for arbitrary images and aspect ratios. Unrolling_image_with_blur.ptestyle
  2. The features that I am asking for is part of so-called "Speaker Support", as it is called in the professional German/Austrian AV products. Think of a live presentation. In this case you will have parts which run automatically, and which need normal synchronous audio. But there will also be parts where you speak live to your slides. In this situation you cannot work with automatic slide progression; you must work with manual control (on one day a particular slide will stay on screen for 25 seconds, on another day it might be 45 seconds, depending on the situation and the audience). In such a part of the presentation your background audio has to be asynchronous. Furthermore you need well-defined time points for soft changes of audio clips (synchronous and asynchronous). At present time, I use PTE for playing the synchronous audio parts, and I use batch scripts for controlling foobar2000 to run asynchronous audio (in combination with NirCmd). This is the first time that I have to admit that my German AV friends are better off using their classical AV tools.
  3. Presently, I am working on manually controlled live presentations. Here I see a deficiency in the audio part of PTE. My suggestion: Introduce the co-existence of synchronous and asynchronous audio clips. For each clip the user should have the choice to make it synchronous or asynchronous. In the synchronous case, everything should be as it is at present time. In the asynchronous case, the clip should start (fade in) when the cursor reaches its start point on the timeline, and it should stop (fade out) when the cursor passes its indicated endpoint. Of course, the asynchronous clip should go on running in cases when the show stops between these two points (e.g. when waiting for a key press to show the next slide). If needed, the asynchronous clip should run in a loop.
  4. In the Online Help on Slide Options we read: Run External Application - Run an external slide show or application automatically. After the external application has terminated, the show continues with the next slide. This is not quite correct. The running show only stops if the called application opens a window that becomes the active one, and if you have chosen "Pause when slideshow window becomes inactive". In all other cases, PTE does not stop. If you make the slideshow window active again, the show goes on even if the external application has not terminated.
  5. Is there any new information on this subject?
  6. Remark: "PteViewerX.exe" and the launchers in "Save Executables" are identical.
  7. My observations: In the attached project we should not hear the sound, as it's position is behind the last slide. In the Preview (not in all but in most cases) I can hear the sound. In the Mini Player (not in all but in most cases) the cursor stops not reaching the end point (see image). Nevertheless I can hear the sound. This happens in V9, V10.0.14, and V10.5.1 testWAV--mod06.zip
  8. There are situations where I do not see antialiasing. Antialiasing.zip
  9. You are asking for a feature on something ("the project") that has not yet been defined. PTE only knows project files (*.pte). These files represent the projects, and so far nothing else. The corresponding media may be located in a common folder, or they may be distributed across the computer's file system. At present time, it is up to the user how to proceed and organize his work.
  10. I would guess that PTE delivers the sound to the playback device that is indicated as "Standard Device".
  11. You can use the command "Run Application ...". Call the launcher (e.g. with name Player.exe) with the PTEAV-file as parameter: Player.exe "Show4712.pteav" (without paths if Menue, Player and Show are in the same folder).
  12. In OBS 1. Add your Display as Source 2. In the Audio Mixer: Activate Desktop-Audio 3. Settings > Output > Recording: Set Path, Recording Quality, Recording Format 4. Settings > Video: For Base Resolution and Output Resolution set or type the resolution of your monitor 5. Click OK 6. Right click in Preview Window: Untick "Enable Preview" 7. Click: Start Recording
  13. Useful constructions must not always be complicated
  14. A simple Style for an image with text (that can be easily modified): Simple_TextBox_16to9.ptestyle
×
×
  • Create New...