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Igor

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Everything posted by Igor

  1. Xaver, I just posted Beta 18. It fixes both problems you've discovered (text and blurred picture).
  2. PicturesToExe Deluxe 6.0 Beta 18 is available Download link: http://www.wnsoft.com/apr/picturestoexe-beta.zip (7 MB) Changes in this beta release: * Improved quality of text rendering. * Fixed problem with blurred picture of Image/Text if object object was placed on a parent object which had several keyframes with certain combination of Z positions and Zoom sizes. * Fixed visual bug in Slide properties window. There was a missing word in a combobox in the Main tab. * Improvements in "About PicturesToExe" window. * Other bug-fixes in the main program.
  3. Umberto, Sorry, it's impossible due to restrictions of DirectX and even modern video cards. They don't support Z-buffer for images with alpha channel (32-bit textures) - all Text objects, Images with edge-antialising, Buttons. All we can do in next versions - pseudo Z-buffer which will automatically sort order of objects taking in attention Z position of an each object in 3D space. However natural occlusions still impossible. 3D games use Z-buffer for 24-bit images (without semi-transparent areas) or use sorted tree of objects and a lot of mathematical calculations. It also produce visual defects in many cases. As I heard DirectX 11 and future video cards will support Z-buffer for 32-bit images. Probably better to use "Z distance"? Because properly say it isn't a zoom.
  4. Dominique, Thanks, I'll fix the issue with Slide properties dialog. Xaver, I've reproduced the problem with blurred picture. Also we've fixed the problem with font quality. Quality of text will be perfect in the next Beta 18 tomorrow. Thank you!
  5. Xaver, Please give me ZIP archive with this slide.
  6. Cor, Please attach the screenshot
  7. PicturesToExe Deluxe 6.0 Beta 17 is available Download link: http://www.wnsoft.com/apr/picturestoexe-beta.zip (7 MB) Changes in this beta release: + Bugs-fixes in the main program. + Updated language files. P.S. The issue with view of some text symbols will be fixed in the next Beta 18.
  8. I just found possible solution for this problem with fonts. We won't include it to Beta 17 today. I hope after several days of testing updated text rendering will be included to Beta 18. Thanks!
  9. Thanks, Lin. Now I see this problem with "x" letter. We'll investigate this issue.
  10. We can't resolve this issue because of nature of very thin Rectangle object used as a line. I recommend you use for your project graphical file.
  11. Lin, Please attach two screenshots. I don't see any difference for small text on my PC. Due to vectorization we use same form of text symbols for any visual size. In opposite Windows varies view of text depending on its visual size. Theoretically we can add one more parameter to slightly adjust form of text - I'm afraid it will complicate more the program. Currently the benefits of new text is same view of text in slideshows for PC and Mac. Dominique, Both methods are good. We should keep and current way, too. I'm afraid it can be leaved for next version only, sorry.
  12. What version of PicturesToExe Deluxe you currently use? Please try latest version 6.0 Beta 16. It should fix similar issues with burning.
  13. Xaver, In version 6.0 we're completely rewrote text rendering for several reasons - vectorization to use unique fonts, more clear view, same view of text under PC and Mac. I know the result a bit different, but it was impossible to keep exactly same view. Dominique, Daniel, The name is same, but full file path (folder) could be modified. For this reason PicturesToExe asks to save a project.
  14. Daniel, I checked up for this problem. And it's normal behaviour, because at 3th point you first time created EXE file and probably choosed unique name different from project name. For this reason the program ask you save the project again. Next time it will not ask you anymore until you use Create As to give another EXE file name. I just tried and couldn't reproduce described problem. Probably you have missed a point with creating EXE file like in previous problem?
  15. "Run slideshow" command supports only one parameter -slide x other commands are not supported, sorry. You need to use "Run application" to use other commands or BAT file.
  16. "Photography Monthly" magazine (UK) will publish an article dedicated PicturesToExe in the next issue (November) which will be out around middle October of 2009.
  17. Xaver, This poll was intended to help us choose right decision. I've learned now a main usage of this option, and we'll keep this option untouched. Thanks for all comments.
  18. PicturesToExe Deluxe 6.0 Beta 16 is available Download link: http://www.wnsoft.com/apr/picturestoexe-beta.zip (7 MB) Changes in this beta release: + Updated About window. + Minor improvements. * Fixed visual defect (v6.0 Beta 15) in Object & animation editor after fullscreen Preview. * Fixed visual bug (v6.0 Beta 15) with disappearing of image object in some situations. * Fixed bug with pauses in animation of 3D object when it reached some Angle X/Y. * Fixed issue with restoring of fullscreen mode in executables for Mac.
  19. Dominique, Thanks! We'll fix it in Beta 17. Daniel, Sorry, I'll try to fix it too in Beta 17.
  20. Dom, Thanks, we're working on this problem now.
  21. When we add inserting of video clips, it also will require hardware acceleration.
  22. Since version 6.0 Beta PicturesToExe supports icons up to 256x256. 256 colors or True Color with semi-transparency. An icon file (*.ico) is a subset of several subicons (from 16x16 up to 256x256). Any version of Windows will correctly handle universal icon file utilizing known icons.
  23. You know that Project options contains an option "Hardware acceleration (Direct3D)" which is turned on by default. This option came with v5.0 two years ago. Some users disable this option to create a menu project which runs other slideshows. Because simultaneous work of two slideshows with hardware acceleration could slow down PC. But in v5.6 we've added "Run Slideshow" command which provides seamless start of one slideshow from another one having only one slideshow's engine in memory of computer. When slideshow work without hardware acceleration it utilizes special CPU based graphical engine which we should support and continiously test and extend with new features. However now we're experiencing difficulties with adding of new features - when you untick "Hardware acceleration" option it doesn't support Masks, 3D transition effects and 3D transformations, antishimmering (mipmapping). Probably it's time to remove the old mode and always use hardware acceleration for slideshows? It will speed up developement of PicturesToExe and will decrease size of EXE file. If somebody still would like to create a menu sequence, he can use any previous version. What's your opinion on this question?
  24. Dominique, Z Position is a replacement of "Perspective correction" option. Because it's true movement of an object in 3D space using Z Position. You can observe non-linear speed of an object when it moves in 3D space. In next versions. AngleX/Y use speed option of Rotation, because they all three are rotations. Z-Position uses speed for Pan X/Y - all of them are moving of an object by X,Y,Z coordinates.
  25. 3D transformations for objects are available now in Beta 15. We have renamed v5.7 to version 6.0 because it becomes a significant release with many new features. http://www.picturestoexe.com/forums/index.php?showtopic=10117&view=findpost&p=68945
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